Workflow Overview¶
Edition: Core and Pro
Texelator has three numbered build stages. Complete them in order.
| Stage | UI label | User outcome |
|---|---|---|
| Prerequisite | Select Mesh | Stores the active polygon mesh as a new setup. |
| 1 | STEP 1: Create Guides | Creates one or more editable placement guides. |
| 2 | STEP 2: Create Control | Converts guides into surface-following control rigs. |
| 3 | STEP 3: Select Textures & Connect to Materials | Builds texture networks and connects their output to the material. |
flowchart TD
M[Select Mesh] --> G[Create Guides]
G --> P[Move guides on mesh]
P --> C[Create Control]
C --> T[Choose texture settings]
T --> F[Build Final]
The currently latest completed stage owns the active Revert button. See Additional workflow behavior for reversions, mirroring, sequences, UV/Projection choices, and setup resumption.