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Fields and Options Reference

Edition: Core and Pro unless stated otherwise.

Step 1

Field Accepted input Default Meaning
Prefix: Text Prefix Names the new part.
Create Mirrored Pair Checkbox Off Creates or maintains a symmetric pair.
Axis: Radio button X Mirror axis: X, Y, or Z.
Original Side: Radio button L_ Original side: L_ or R_.
Parts: One list selection Empty Selects a created part for edit, delete, and mirror settings.

Step 2

Field Accepted input Default Meaning
Part name Display text Identifies the part row.
Shape menu Menu selection circle circle, square, diamond, triangle, or arrow.
Color menu Menu selection Default Default, Red, Blue, Green, Yellow, Cyan, Magenta, White, or Black.
Precision attribute Float on created slide control 0.1 Scales slide-control sensitivity.

Step 3 main texture row

Field Accepted input Default Meaning
Read-only file path Image selected with Select File... No texture selected Main image source.
is sequence? Checkbox Off Enables sequence handling.
Projection? Checkbox On On = projection; off = UV placement.
Masked Checkbox Off Shows child mask controls. Pro only.
Secondary? Checkbox Off Shows secondary overlay controls. Pro only.

Pro texture-family rows

Field Applies to Default Meaning
Child <n>: / Nested <n>: prefix field Mask child or nested Generated suffix Name used for the texture layer/control.
Control? Mask child or nested On Gives the layer its own control when enabled; otherwise it follows the owner control.
Sequence? Mask child or nested Off Enables sequence handling for that row.
Masked Child or secondary Off Adds a mask-child scope.
Secondary? Main or child Off Adds a secondary overlay scope.
Secondary <n>: Main or child Generated Identifies the secondary row.
× Child, nested, secondary Removes that row.

Found Setups: is an option menu. It begins with (none) or (none found) until Scan Scene for Setups finds a matching setup.