Texelator Documentation¶
Texelator is a Maya tool for building controllable, renderable 2D texture rigs on a selected polygon mesh. It guides the user through mesh selection, guide placement, control creation, and texture/material connection.
Use it when a texture needs to behave like a rig element: place it on a mesh, move a control, and keep the placement connected to the surface.
Editions
Core is the free GPLv3 edition. Pro includes Core functionality and advanced texture-layering workflows. See Editions.
flowchart LR
A[Select Mesh] --> B[Create Guides]
B --> C[Create Control]
C --> D[Select Textures & Connect to Materials]
Start with Overview or go directly to the workflow overview.