Editions¶
Core provides a complete texture rigging workflow with Maya curve controls. Pro extends that foundation for detailed texture families and a visual, animator-friendly workflow with generated atlases and an in-scene Face UI.
| Feature | Core | Pro |
|---|---|---|
| Surface-following guides and controls | Yes | Yes |
| Mirror, UV, Projection, and image sequences | Yes | Yes |
| Main texture layer order | Yes | Yes |
| Revert and Edit Existing Setup | Yes | Yes |
| Sequence frame selection | Frame attribute on a slide control curve | Control attributes, plus a generated visual frame picker after Create UI |
| Three-level masked hierarchy: Main → Child → Nested | — | Yes; multiple layers can be added within the hierarchy |
| Secondary texture overlays | — | Yes |
| Hierarchical family layer order | — | Yes |
| Independent Child/Nested placement controls | — | Yes |
| Automatic PNG atlas and Face UI creation | — | Yes |
| Optional texture placement controls on the UI | — | Yes; UV and Projection |
| Optional Control Normalize | — | Yes |
Core¶
Choose Core for a direct guide-to-rig workflow, main texture animation, and sequence selection through the control curve's Frame attribute. It is free and open source under GNU GPLv3; its source may be studied, changed, and redistributed under GPLv3 terms.
See Core features.
Pro¶
Choose Pro when you need masked details, nested texture layers, or a visual interface for animators. Create UI builds atlases and frame lists from PNG sequences so expressions can be selected visually. Optional UI texture controllers also bring placement adjustments into the preview area.
Pro is the paid commercial edition. It is proprietary; a valid purchase permits personal and commercial production use and internal workflow customization, but does not permit redistribution or public sharing of the tool source.
See Pro features for the layering and UI workflows.