Core Features¶
Edition: Core
Texelator Core provides the essential end-to-end texture-rigging workflow:
- Select one polygon mesh and create a separate setup for it.
- Create multiple named guides and edit their positions before rig build.
- Create mirrored parts with
X,Y, orZaxis options andL_/R_original-side selection. - Build surface-following follicles and slide controls with per-part curve shape and color choices.
- Use
Precisionon each slide control to tune movement sensitivity. - Select a main image for each part and build a managed material connection.
- Choose UV or Projection placement.
- Enable numbered image sequences.
- Arrange main texture layers in Layer Order (top first):.
- Revert completed stages and resume a saved in-scene setup.
Core is free software under GNU GPLv3. Refer to License for edition-specific licensing notes.