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Core Features

Edition: Core

Texelator Core provides the essential end-to-end texture-rigging workflow:

  • Select one polygon mesh and create a separate setup for it.
  • Create multiple named guides and edit their positions before rig build.
  • Create mirrored parts with X, Y, or Z axis options and L_ / R_ original-side selection.
  • Build surface-following follicles and slide controls with per-part curve shape and color choices.
  • Use Precision on each slide control to tune movement sensitivity.
  • Select a main image for each part and build a managed material connection.
  • Choose UV or Projection placement.
  • Enable numbered image sequences.
  • Arrange main texture layers in Layer Order (top first):.
  • Revert completed stages and resume a saved in-scene setup.

Core is free software under GNU GPLv3. Refer to License for edition-specific licensing notes.